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Coordination in Distributed Systems (ZooKeeper)

coordination-in-distributed-systems-zookeeper

Architecting distributed systems can be very difficult. Arguably the hardest part of programming a distributed application is getting node coordination correct. I’ll define a node in this context as a service running on a single server which communicates with other nodes and together make up your distributed application.

What I mean by coordination here is some act that multiple nodes must perform together. Some examples of coordination:

  • Group membership
  • Locking
  • Publisher/Subscriber
  • Ownership
  • Synchronization

One or more of these primitives show up in all distributed systems, so implementing them correctly is extremely important. While developing CRAQ, I originally implemented a very simple group membership service, but … Continue Reading